
To give them, the block, the owner would rename the Universal Owner Changer in an anvil and shift right click the block that they wanted to change. However, if the player wants to give the block to another player, one would use the Universal Owner Changer to give the other player the block. If the player places a block, the owner is the player that placed it. The Universal Owner Changer is a tool that is used for multi-player.

To make this item, the player needs 2 iron ingots, 2 redstone, and 1 laser block. However, be careful because it can change things like Retinal Scanners or Keycard Readers, making the block not function correctly. The Universal Key Changer is a tool that will allow the player to change the key code on items/blocks that require a code.

Wire Cutters, to craft, the player needs 1 pair of shears and 4 iron ingots. After the player have disabled the block, the player can break it with a pickaxe. Wire Cutters is a tool that allows the player to disable blocks, such as mines, claymores, and cage traps. The crafting recipe is 2 iron and shears. It will allow the player to pick up reinforced blocks, since they are not able to be mined normally. The Universal Block Remover is a tool that will remove almost any block within the mod. There is the Universal Block Remover, Wire Cutters, Universal Key Changer, Universal Owner Changer, Universal Block Reinforcer (LvL 1, Lvl 2, Lvl 3), Code Breaker, and the Universal Block Modifier.

, Assembly Fluent Ribbon Bar, and toolbarĪlso include options for disassembling an assembly and inserting a part.There are many tools that the player will need to use while playing around with this mod. , or selecting the Assemble tool on the Assembly toolbar Selecting Assemble from the Quick Access Property Browser Parts can be joined as an assembly by first implementing a multiple selection of the desired shapes/parts and then either choosing Assemble from the Assembly menu, from the However, an assembly always maintains the individuality of its components. You can create necessary assemblies, add or delete shapes or parts within the assembly, or resize/move all components of an assembly simultaneously.

Part design may be facilitated by joining selected parts into individual assemblies or even sub-assemblies, according to the project.
